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146
Brilliantly blue in its ornate flask, the liquid looks and smells exotic. Attached to the neck of the flask is a small handwritten label. In the tongue of the Old Dwarvendim it reads, "Potion of invisibility. Can be used once when needed". Turning over the card you find no further instructions, just a short warning that the potion can sometimes be unstable and highly explosive. (You can place this potion in your pack if you wish. If you would like to take it, record this acquisition on your character sheet. If you do not wish to take it place it very carefully back on its plinth). Moving back to the door you listen intently for any sign of movement in the Great Hall beyond. There is nothing so you move quickly back out.
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If you have not already done so do you wish to;
Try the first door in the northern wall? If so turn to section 48.
Investigate the alcove in the northern wall? If so turn to section 239.
Try the other door in the southern wall? If so turn to section 189.
Try the door in the eastern wall at the other end of the hall? If so turn to section 161.
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