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108
After a desperate battle that leaves the meeting hall in ruins the Hresh warrior lies limp upon the flagstones. In the quiet that follows the fight you take a moment to rest, and hope that you do not meet too many more of these creatures in Stoneholme. It is as you ponder the Hordim's lifeless form that you spy, at the very edge of your vision, a small creatures hand slowly grab the edge of the door in the eastern wall and quietly try to close it. Someone has been watching the combat!
Not wishing to be trapped within the meeting room you lunge for the door and succeed in thrusting your sword between the closing door and the doorjam. A squeal of frustration erupts from the darkness and you hear running footfalls disappear down what must be a long passageway on the other side of the door.
With every passing second you realise your situation is becoming more difficult, the creature that has scurried away will no doubt be raising an alarm. As you move to the eastern doorway you see for the first time a large map hanging from the northern wall. It is a detailed map of Stoneholme outlining the tunnels, corridors and rooms of the whole underground complex. A smile slowly spreads across your face as you realise how much this map will aid your quest. The smile is short lived however. A commotion is growing out in the King's Hall, the sounds of swords being drawn from metal scabbards is overshadowed by the raucous laugh of a Jotun Warrior. Real trouble will soon be arriving.
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If you wish to stay and pull down the map, turn to section 143. If you wish to make a timely exist through the eastern door turn to section 21.
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