|
120
With the door already ajar you force your way through with the intent of surprising the occupants. Kicking the door violently inwards you leap into the centre of a room roughly 15 metres square. In the left hand corner of the room a studious looking Mutan sits at a desk, a huge pile of papers in front of it. In the other corner stands a small box from which is emanating the Dwarvendim voices you heard from the hallway.
The Mutan recovers from its initial surprise quickly. You do not. The box is reciting the history of the Stone Kings and it is a wonder the like of which you would not have thought possible. In a moment of hesitation you stand transfixed by the talking box while the Mutan explodes into action. It draws a mean looking scimitar from a metal wall fitting and jumps the desk towards you. It is the sound of metal against metal that alerts you to your immediate danger. Even as you turn to face the Mutan it is already moving, its weapon raised to strike.
|
The Mutan will kill you with one stroke of its sword if you do not defend yourself successfully from this first blow. If you do then the battle will continue until one of you falls. The Mutan has a combat value of 34 and an endurance rating of 12. If you win this combat turn to section 78. If you are either struck down by the Mutan's first blow or are subsequently killed during the battle it will be here that your quest will end. Perhaps in a latter life you will have better luck.
|
__________________________________________________________
Home | ReadMe | Instructions | Inhabitants | Map of Northern Kalborea
Quick Find Page| Email | Book Two - Earth and Stone
|