Windhammer Special Edition, Written by Wayne Densley 2001 All rights reserved.


363

Windhammer SE, Copyright WF Densley 2001 Your curiosity has been aroused. So far your travels from the main road have been as you would expect for this time of the year. The encroaching cold of winter, and the powerful weather it generates in the mountains to the north, ensures that the wild areas of northern Kalborea are deserted. In fact you have seen no sign of habitation at all, and the smoke rising from this old mine strikes you as something to investigate.
Windhammer SE, Copyright WF Densley 2001 Leaving Pallenten to graze at the entrance, you draw your sword and carefully make your way inside. Beyond the opening the mine quickly angles downwards, opening out into a small cavern that runs for about 30 metres before breaking into three separate tunnels. Each of these tunnels has a thin pall of smoke running along its roof, and a deepening blackness that extends far into the gloom beyond. The tunnels themselves are nothing more than mine shafts, buttressed with wood siding and thick support timbers. Footprints and a number of drag marks cover each of the tunnel entrances. Here is definite proof that these tunnels are being used by someone, or something. Although smoke rises from each of the tunnels ahead there is no clear indication which will lead to the source of the smoke.

Which tunnel will you take? If you wish to take the left, turn to section 371. If you believe the right tunnel more likely turn to section 404. To take the centre tunnel, turn to section 390. If it all appears a little too dangerous for your liking and you would like to return to Pallenten and continue on your way, turn to section 400.
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