169

As the Reavers charge towards you, you feel a circle of heat radiating out of your pack and across your shoulders. Quickly throwing the pack to the stone floor, you open it and find the Dragonsclaw beginning to glow brightly in the darkness. As you stoop to pick it up it bursts into life, sending brilliant shafts of light arcing from its blade out across the length and breadth of the Lesser Hall. Grabbing the axe's handle in both hands you feel its power extend down your arms and through your body. Alive with energy you face the Reavers. More arcs of concentrated brilliance flash out at the creatures stopping them dead in their tracks. They begin to back up, the light blinding them from their quarry, but only so far. Keeping their distance they split and begin a wide circle around you. In the brightness of the axe's energy you can see their multiple eyes searching for an opportunity to attack. It comes all too quickly. As one they fall upon you.

The Reavers have a combat value of 36 and an endurance rating of 22. They will attack at the same time and should be fought as if they are the one creature. As you have the Dragonsclaw in your possession you should increase your combat value by 6 points while you are using it. If you have not done so before make a note of this increase in your combat value on your character sheet.

If you defeat the Reavers turn to section 68. If however, you are devoured by the Reavers then your quest will end here in the oppressive heat of the Lesser Hall. In another life you may have more success.
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